Deck Feature: Mathijs Schuurman’s Disaster Dragons

In Round 3 we saw Mathijs Schuurmann’s Disaster Dragon Deck face off against Victor’s Steinberg’s X-Sabers. While Schuurmann lost that Match, he took this Deck to a second place finish at the Dutch World Championship Qualifier, and is certainly one worth taking a second look at.

First, let’s take a look at his decklist:

Mathijs Schuurman
Monsters: 19
3 Red-Eyes Darkness Metal Dragon
1 Tiger Dragon
1 Prime Material Dragon
3 Koa’ki Meiru Drago
3 Red-Eyes Wyvern
2 Debris Dragon
2 Masked Dragon
2 Totem Dragon
1 Exploder Dragon
1 Plaguespreader Zombie

Spells: 11
2 Gold Sarcophagus
2 Book of Moon
1 Future Fusion
1 Heavy Storm
1 Giant Trunade
1 Mystical Space Typhoon
1 Brain Control
1 Cold Wave
1 Foolish Burial

Traps: 10
2 Trap Stun
2 Bottomless Trap Hole
1 Torrential Tribute
1 Mirror Force
1 Royal Oppression
1 Starlight Road
1 Solemn Judgment
1 Phoenix Wing Wind Blast

Extra Deck: 15
1 Five-Headed Dragon
1 Infernity Doom Dragon
1 Trident Dragion
2 Stardust Dragon
1 Red Dragon Archfiend
1 Colossal Fighter
1 Black Rose Dragon
1 Exploder Dragonwing
1 Goyo Guardian
1 Brionac, Dragon of the Ice Barrier
3 Iron Chain Dragon
1 Ally of Justice Catastor

Side Deck: 15
3 D.D. Crow
2 Light and Darkness Dragon
1 Burial from the Different Dimension
3 Cloak and Dagger
2 Dust Tornado
2 Crevice into the Different Dimension
2 Mask of Restrict

The Deck revolves around its key card, Red Eyes Darkness Metal Dragon (REDMD), which can Special Summon a Dragon-Type monster for free every turn. REDMD can even Special Summon Level 5 or higher monsters like Prime Material Dragon and even Dragon-Type Synchro monsters such as Stardust Dragon and Red Dragon Archfiend when they’re in the Graveyard. REDMD is very easy to Summon in this Deck as well, as Schuurmann can Normal Summon any Dragon-Type and then remove that Dragon to Special Summon REDMD. From there he can Special Summon another Dragon from his hand or Graveyard.

To quickly gain access to his key card, he plays 2 Copies of Gold Sarcophagus along with Future Fusion and Foolish Burial. Future Fusion is the Deck’s key Spell Card, allowing Schuurmann to send REDMD to his Graveyard instantly. With Five-Headed Dragon being the only Fusion Monster in his Extra Deck he’ll be sending 5 Dragon-Type monsters to his Graveyard. He usually sends at least 1 copy of REDMD, 2 copies of Red-Eyes Wyvern, and uses the remaining slots for Prime Material Dragon or Koa’ki Meiru Drago. If he doesn’t Normal Summon during the turn he plays Future Fusion, he can remove Red-Eyes Wyvern from the Graveyard to Special Summon REDMD, and then start Summoning his other monsters next turn before the 5000 ATK Five-Headed Dragon makes its appearance.

Among the other Dragons in his Deck, Koa’ki Meiru Drago is one of the most useful, and Schuurmann is running 3 copies in his Deck today. Drago has 1900 ATK, but while it is face-up on the field, neither player can Special Summon LIGHT or DARK monsters. This effect prevents Infernity Duelists from playing most of the cards in their Deck, stops Blackwings from Synchro Summoning or using the effect of Blackwing – Vayu the Emblem of Honor, and also prevents Herald Decks from Summoning their 2 key monsters: Herald of Perfection and Archlord Krystia. During the End Phase, Schuurmann must reveal a Dragon-Type monster in his hand or else his Koa’ki Meiru Drago destroys itself, but with almost his entire Monster lineup consisting of Dragons, he’ll be able to keep Drago on the field for a very long time.

This Deck is also capable of Synchro Summoning many monsters, including certain Synchros that no other Deck can Summon. The Level 10 Trident Dragion has 3000 ATK, but by destroying up to 2 of his own cards when it’s Summoned, Schuurmann can attack up to 3 times, dealing as much as 9000 points of damage to his opponents with a direct attack! Exploder Dragonwing is a Level 7 monster that can destroy any monsters it battles with that have lower or equal ATK to its own. At 2400 ATK it can take down several commonly played cards right now, and also inflict damage to the opponent equal to the destroyed monster’s ATK. The added benefit of using these monsters is that if they’re ever destroyed, Schuurmann can use REDMD’s effect to Special Summon them again.

The most interesting card in Schuurmann’s Side Deck is Cloak and Dagger, which he runs 3 copies of. “With this card, I can Chain to the effect of cards like Infernity Launcher and XX-Saber Faultroll, removing the newly Summoned cards from play before they can use their effects” is what he had to say when asked about the card’s use. He can also use it against Frog Decks to take care of Substitoad before the opponent gets a chance to Summon it, and can also use it against X-Sabers when he expects them to Summon XX-Saber Faultroll or XX-Saber Hyunlei.

Mathijs Schuurmann’s Deck has lots of unique tricks to it that most other Decks will not be prepared for, so he will be a difficult opponent to come up against in the later Rounds today.

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